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	<title>Josh Tuttle</title>
	<link>http://www.joshtuttle.com</link>
	<description>Web games, Flash and Actionscript.</description>
	<lastBuildDate>Tue, 10 Jun 2008 19:17:28 +0000</lastBuildDate>
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	<item>
		<title>Learning AS2 Classes Part 3</title>
		<description>In the last 2 parts we covered simple classes using object and static methods. Today I'm going to go over class extensions.Extending classes is really useful when you want to make a bunch of classes that have independent functionality but also share a lot of common functions.

One of the most ...</description>
		<link>http://www.joshtuttle.com/25/learning-as2-classes-part-3/</link>
			</item>
	<item>
		<title>Learning AS2 Classes Part 2</title>
		<description>In the last lesson we went over what a class is, touched on the types of functions you can do and created a static class with some commonly used math routines.

This time we'll get into object based classes.



Object based classes are built the same way as any class. The main ...</description>
		<link>http://www.joshtuttle.com/23/learning-as2-classes-part-2/</link>
			</item>
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		<title>Learning AS2 Classes Part 1</title>
		<description>I know that ActionScript 3.0 is the big thing now, but for a lot of flash developers who started out as hobbyists with more art background than programming, a strict/rigid language is really imposing.

Because of this intimidation factor, many of today's most creative flash developers still work with ActionScript 1 ...</description>
		<link>http://www.joshtuttle.com/21/learning-as2-classes-part-1/</link>
			</item>
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		<title>Making the Plunge to Healthier Eating</title>
		<description>This week I have finally made a commitment to eating healthier. My approach is a little different as I still intend to eat the kinds of foods I have always enjoyed.  I am not on a gimmicky diet, and I sure as hell am not going vegan, but I ...</description>
		<link>http://www.joshtuttle.com/17/making-the-plunge-to-healthier-eating/</link>
			</item>
	<item>
		<title>Spaghetti Sauce</title>
		<description>Ingredients:

1 lb Lean Ground Beef

2 Cans of 'no salt added' diced tomatoes

1/2 Tbsp garlic salt

1/2 Tbsp Italian seasoning

1/3 Cup Spinach

1/4 Cup chopped red bell pepper

Calories: 48 per 1/2 cup serving



Throw the beef into a deep frying pan and brown it up.  When it's cooked, drain the grease out of ...</description>
		<link>http://www.joshtuttle.com/18/spaghetti-sauce-low-calorie-low-salt/</link>
			</item>
	<item>
		<title>Cool Cream Sauce (Mayo &#038; Sour Cream Substitute)</title>
		<description>Ingredients:

1/4 Cup Spinnach

1/4 Plain Yogurt

1 Tbsp Dale's Roasted Tomato Dressing (gives it a bit more kick)
OR
2 Tsp red wine vinnegar (gives it a slight tanginess)

3/4 Cup Dry-curd cottage cheese



Mix that shit up in a blender and you will get about 1/2 cup of cool creamy green sauce.   It's ...</description>
		<link>http://www.joshtuttle.com/16/cool-cream-sauce-mayo-sour-cream-substitute/</link>
			</item>
	<item>
		<title>Sanguine Server</title>
		<description>/* Edit


I realize I type-ramble in this article and some of the concepts are probably way over people's heads who haven't tried doing multiplayer games yet, so here's the basic point of this post.  We are making a kick-ass multiplayer server and will be providing affordable hosting services for ...</description>
		<link>http://www.joshtuttle.com/14/sanguine-server/</link>
			</item>
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		<title>Simple Actionscript Camera</title>
		<description>While surfing around I noticed a few people had been asking about ways to move the camera around in their flash movies without using tweens.

I'm fully aware that there are some great solutions to this problem, but they may be a bit more than what people need, so I decided ...</description>
		<link>http://www.joshtuttle.com/11/simple-actionscript-camera/</link>
			</item>
	<item>
		<title>Obversity and RPS Blockade: Making the game and changing the focus</title>
		<description>I've been asking people what they want to read about on this blog, and most people who are interested at all have asked me to write about my games and how I developed them.  I only have one current game that is far enough along to discuss without fear ...</description>
		<link>http://www.joshtuttle.com/10/obversity-and-rps-blockade-making-the-game-and-changing-the-focus/</link>
			</item>
	<item>
		<title>Introduction to game design, the PG way</title>
		<description>This article isn't going to teach you how to make a game.
It won't hold any super-duper scripting tricks.
What I want to cover is the basic thought and planning process I use to design a game.

Now in all honesty, I am FAR from traditional in my work habits. I juggle more ...</description>
		<link>http://www.joshtuttle.com/8/introduction-to-game-design-the-pg-way/</link>
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